[1]
“DESIGNING GAMIFIED LEARNING ENVIRONMENTS FOR CREATIVITY AND PROFESSIONAL DEVELOPMENT: A TWO-ROUND DELPHI APPRAISAL OF AN ACMEOLOGICAL FRAMEWORK”, Qo‘qon DPI. Ilmiy xabarlar jurnali, vol. 8, no. 09, pp. 24–33, Oct. 2026, doi: 10.70728/c.series.ped.v08.i09.004.